There is no ground combat at all. These ships favor long fights and their massive amounts of hitpoints. There are however a few things that you can do to give you a leg up. All combat … Interceptors have an advantage over Battleships. Learn game lingo and terminology plus player advice to maximize your game. Survey ships are generally used as miners within the game. Always. The guide breaks down the types of damage as it is applied and mitigation. They rely on a combination of energy weapons and kinetic weapons to do their damage. Still, we definitely think it's worthwhile mentioning here if for no other reason than its a good habit to get establish before attacking. It will give you valuable information about how your ship will fare in the coming battle, as well as give you a quick at-a-glance reference as to where your ship stacks up in the Damage Triangle (7). Each ship in the game has something called a "Firing Pattern", this is the order and frequency in which the weapons of that ship fire. The remaining 31% goes to the shields and hull (4320 damage). 3456 damage goes to the shields (80%) and 864 damage goes to the hull (20%). Summon your skills in strategy, combat, diplomacy, and leadership to master the dangerous universe of Star Trek Fleet Command. Where copyrighted materials may be used however, all rights to those copyrighted materials are reserved by the relevant copyright holders. While attacking might be easy, winning the fight however takes a bit of preparation and understanding of how the combat system works. If shields have reached 0 all damage will go to the hull. Its shots are 1 which means it fires 1 shot when it fires. A lot of other games give you abilities which you can call on to help level the playing field. 1.2. In Star Trek Fleet Command Officers can perform one of the three roles: Ship Commander, Bridge Officer or Crew Officer. These are the ships that you'll fly when you're initiating any type of combat, and each one has strengths and weaknesses against the others. Learn more. Each of these are part of the Time Before synergy group and so slotting them as your primary 3 bridge crew will give you added bonuses to both damage and survivability by way of buffing the Captain Manoeuvre. Below is the USS Saladin the Federation Level 28 Interceptor. Information on the loot you'll gain from attacking this ship is also displayed (8). This is expressed in the Damage Triangle, which can be viewed at any time by selecting a hostile ship and clicking the ship type icon in the lower left-hand corner of that ship's stats window (1). Star Trek Fleet Command expands its universe with the launch of a brand new arc, Star Trek… By using our website you agree to our use of Cookies. The first thing you should know is that you can’t control the battles directly. When you attack hostile ships, you will not only gain an appreciable amount of XP for your ship, but also quickly acquire a good stockpile of useful items. Further, when you have slotted crew of the same group in the 3 bridge officer slots, there will be a yellow bar connecting them (2) with the percentage amount of synergy buff they're receiving. And finally, it is worth noting that slotting bridge crew of different department types (Command, Science & Engineering) in your 3 main bridge slots will increase the overall buffs and that crew slotted in the bottom slots simply give you a bonus to Attack, Defence and Health, but do not give you any additional abilities. All combat in the game is starship based. The Shields absorb 80% of the damage as long as they have not reached 0. Let’s start with the basic mechanics: Select the ship you want to attack, and press the “scan” button to see how tough the battle will be. Doing a sc… Star Trek Fleet Command is a new mobile MMO based in the Star Trek universe, especially the world of the newer Star Trek movies. Failing to heed any of the above three cardinal rules will mean spending considerable time and resources in drydock while the boffins and engineers try to put the pieces of your ship back together. Star Trek Fleet Command has a very interesting introduction, composed of several missions, through which it familiarizes new players with basic game mechanics and controls. Recharge Time: The amount of time before the weapon fires again. The details of crew synergy will be discussed fully in another guide, but for now, just know that if you're going out raiding and pillaging, you'll definitely want to make sure and have appropriate crew slotted. Each of these ship classes have an advantage over another ship class and a weakness to the other. They do however provide significant buffs to your starship's existing attack and defence if they're slotted correctly. This means the gun will fire 1 shot in every round starting with round 1. Choosing an optimal group of officers is one of the most important aspects of Star Trek Fleet command that can give you an advantage against other players. Their armours deflect the projectiles used by rangers. The counters to mitigation Shield Penetration, Armor Penetration and Accuracy which will reduce the amount of damage that is mitigated. Scan first, THEN lock phasers. If your strength is a lot lower than theirs, the chances of winning the fight are drastically reduced. A popular Officers' Guide by Capt Epictetus Other LInks: An … There are several officers who take advantage kinetic weapons. I think the triangle is based on armor piercing vs armor (interceptors vs battleship), shield pierce vs shield deflection (battleships vs explorers), and accuracy vs. dodge (explorers vs interceptor). They generally rely on energy weapons to do their damage. Mistaken Identity - Defend a helpless ship against Nausicaan attackers. The upcoming advanced guide will go into more detail about the underlying math behind a lot of the abilities. It is extremely important to r… The second gun is an energy weapon. When a ship or station is struck in combat by a weapon there are 3 areas the damage fall into, Mitigation, Shields and Hull. Entering into combat with another ship couldn't be easier; simply double-tap the ship you want to attack, or single-click and choose the 'attack' button. DISCLAIMER:The information provided on this website has been collated from a number of sources and is intended for use by affiliated players, members and/or other fans of the games described here. You have the conn! The battle triangle applies to the 3 main combat classes (Interceptors, Explorers, Battleships) so we will be ignoring the Survey ships for now. Players can explore star … Battles happen in real … Each crew member also has a specific 'Captain Manoeuvre' which will be active only when that crew is slotted as Captain. You are now being logged in using your Facebook credentials, Survivors get Pickled in the latest update to TWD: Our World, Heists, Hostiles & a Ship Named Stella come to Star Trek Fleet Command, Surviving the Reservoir Raid in State of Survival - a newbie's tale, Gargantuan Gardeners and Flower-picking Fighters come to State of Survival this Mother’s Day. Understanding how the weapons fire and maximizing the effect is critical aspect when picking the crew of your ship. Any let's face it, who doesn't like pwn'ing bad guys for tasty loot boxes! Mitigation still reduces the overall amount of damage but all damage not mitigated is applied to the hull. All combat within the game involves ships in some fashion or another. Join and Edit. The blue is your shields and the white is your hull health. Defeated ships have a chance to drop a loot box which can contain really handy stuff like Speedups (1 to 5 min), Crew XP, Ship Parts and a number of other tasty goodies (and thanks to ɃHŎĐȊ#7615 from the STFC Discord server for the tasty info). Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. Any copyright or IP enquiries may be directed to copyright@1up.wtf. Summon your skills in strategy, combat, diplomacy, and leadership to master the adventurous universe of Star Trek™ Fleet Command, the free to play mobile game.. Remember the combat triangle. Commanders, In this release, we’ve introduced a combat update aimed at creating greater gameplay diversity, more interesting decision making, and increasing the relevance and value of ships and officers you already own. Shots: The number of shots the weapon fires. Looking at the icon of your ship at the bottom of the screen, you'll see a blue bar and a white bar (2). Star Trek: Starfleet Command puts you in the captain’s chair for an amazing real-time space combat experience. Secondly, make sure that you're fighting a ship that's on the correct end of the Damage Triangle, which we'll explain below. Star Trek Fleet Command Joyride Launch Trailer You have the conn! You'll notice that your power will go up or down pretty significantly simply by slotting different crew in different slots. Over the next several months FASA rejected four different designs for the game, largely because they all focused too much on combat… All damage that is not mitigated falls to the shields and hull. This is a introduction to the combat mechanics of Star Trek Fleet command. Summon your skills in strategy, combat, diplomacy, and leadership to master the dangerous universe of Star Trek Fleet Command. First, when picking a fight, pay close attention to the strength of the ship you're going to hit by single-tapping it and checking out the stats (1). The new user gets a sequence of missions with some choices, but generally a fairly similar list of missions. Once you start combat, you can only watch: There are no skill buttons to press. The single source for all your Star Trek Fleet Command needs! (Star Trek … For more information on individual ships see the TODO Ships section. And here we are, the main reason for going out there and testing your ship in battle. We will touch lightly on Player v Player (PvP), but assume when reading that we're talking PvE unless specifically stated otherwise. If the green arrow is on your side of the screen, that means you've got the ship class right for the fight. Scanning is an important part of combat, but it really comes into its own as you reach the higher levels. … Jordan Weisman of FASA sought out one of the biggest licenses in the space adventure genre - Star Trek - and received it in 1982.: 120 Weisman and L. Ross Babcock III looked out-of-house for a Star Trek design team. Warriors are strong against rangers. See the Officer/Crew Page to help sort the best Crew for Mining and General. Each battle lasts 5-10 seconds on average, and the ship with the higher combat power wins the battle. In the screenie below, you can see that Cadet Kirk gives a 20% buff to Attack, Defence and Health (5) for all officers in bridge slots. It starts off with a warp range of 13, and each time you upgrade the warp engines, you’ll add one to the warp … 1. for stats on individual Ships see The Kapt Kaos Guide As Illustrated in this image 100% of the damage is broken down into these 3 categories. Join the battle in this action-packed game starring the movie cast of Star Trek & more! Battleships … The agency was located at Fleet Operations Center in San Francisco, Earth, Sol Sector. They rely on of energy weapons to do their damage. Are There Cheats in Star Trek Fleet Command? The 3rd and final place damage goes during combat is Hull. NOTE: Authentication key only required for 2FA. ‎Welcome to the Final Frontier! Explorers are ships designed to rely on their shields to mitigate damage. Lets use the Saladin as an example it has two guns, the first or the "Big" gun is a big Kinetic weapon (The game has it mislabeled). This is expressed in the Damage Triangle, which can be viewed at any time by selecting a hostile ship and clicking the ship type icon in the lower left-hand corner of that ship's stats window (1). Here’s what the best faction is in Star Trek Fleet Command. Initially, Star Trek Fleet Command had many of its best ships faction-locked, which meant that for most of the strongest units, it was necessary to farm reputation with the faction … They generally do not fire every round and are favored on interceptors. 1. Pledge your allegiance to the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Hydran Kingdom, the Gorn Confederation or the Lyran Star … Also see the Faction Reputation page or jump to the Faction Ships section. While you’re free to decide exactly what route in the galaxy you wish to go, we recommend starting with The … As an example, when you're first starting out you'll more than likely have the cadet versions of the intrepid Enterprise crew; Kirk, Spok, Uhura, Sulu, etc. After the guided sequence of tutorial missions, Scotty hands over guidance to artificial intelligence that he helped create. Its also recommended to go into the other guides especially the Officers and Ship Crewing guides. One of the first things you should be figuring out in Star Trek Fleet command is the Combat Triangle. The battle triangle applies to the 3 main combat classes (Interceptors, Explorers, Battleships) so we will be ignoring the Survey ships for now. And finally, if you're heading into a particularly tough fight, make sure that your ship is fully repaired and your hull is at max health. Answered. You have the conn! To make it easier for you to make sure you're slotting crew of similar synergy, once you have one slotted, crew members in the same synergy group will have a small lightning bolt icon in the upper right-hand corner of their icon (1). star trek ™ fleet command role-play and strategize with an entire galaxy of characters and ships Released on mobile devices last year, Star Trek Fleet Command has proven pretty popular. While combat in an MMO isn't always the main attraction, the combat system in STFC is a refreshing mixture of complexity and brevity, with battles being quick but requiring a fairly good bit of forward planning in order to not get your starship handed to back to you in bits. This site is run by fans and is not affiliated with any game developers or publishers. Battleships have an advantage over Explorers, Explorers have an Advantage over Interceptors. Enter a … Star Trek Fleet Command guide and tips: – This Star Trek Fleet Command … Their weapons penetrate the leather armours worn by rangers and the robes used by mages. In our example above, you can see Kirk gives a nice little bonus to overall weapon damage for your ship. Finally, a starship combat game worthy of the name Star Trek. While the Shields are active 20% of the damage not mitigated goes to the Hull, when the Shields go down 100% of the damage is applied to the Hull. Each of these ship classes have an advantage over another ship class and a weakness to the other. Going into heavy detail on which crew to slot in specific situations is beyond the scope of this article, but play around with crew placements and see what works for you. Not so much with STFC . Each of your crew is a member of a specific synergy group, some of which are focused on combat. Destroy Urkwen's ship… So check those stats for your miner and you can approximate where in the combat triangle your miner … There are 3 aspects that impact a firing pattern Charge Time, Recharge Time and Shots. For instance, Uhura's Captain Manoeuvre will decrease the enemy's overall damage by a considerable percentage. It is also a … In the 2260s of the alternate reality, information on this agency was located in the Federation database. They also belong to one of the three classes and a certain group (like Star Fleet Academy for example). If you fly a Explorer (Vahklas, Mayflower, Centurion etc...) choose to fight … If you see a grey equals sign on both, that means you're fighting a ship of the same class and so no bonus or nerfs are in play. So the Phindra’s advantage over Battleships … Become a Star Trek Fleet Command power player. It works like this: Battleships do increased damage against Explorers, Explorers do increased damage against Interceptors who in turn do increased damage against Battleships. Below is the ECS Horizon the common level 26 Survey. This agency was one of the oldest with its origins dating back to the United Earth Starfleet. Assemble your crew and ready your ships for the biggest strategy game on mobile. At the top of the screen where it lists the strength of both ships, you should notice a green-up arrow and a red down-arrow. From the screen shot below you can see its charge time is 1 which means it will fire in the first round. If you fly a Battleship (Kumari, Bortas etc..) choose to fight Explorers. Kinetic weapons are thought of as big impact weapons. Note: Because this is a 'Basics' series, we'll mostly be talking about Player v Environment (PvE) combat. Definitions for RoE, OPC, UPC, Zero-Node, Z-Node, RSS, PvP, … … The guide breaks down damage types, how it applies and mitigation. If not, that's OK, you can still win the fight, just make sure that the strength levels are fairly closely matched (or even better, yours is greater). You can see these stats about a ships guns from the upgrade menu while its docked in your station. This is where Dodge, Shield Deflection and Armor come into play to increase the amount of damage that is mitigated. So while it may not seem like a big deal as you're trundling around at the lower levels, we would respectfully disagree. Not too shabby. Where possible and necessary, accreditation is given to the originating author and we strive to only use content which has been published under the Creative Commons Attribution-Share Alike Unported license. Shields will regenerate outside of combat on their own over time and there are Officers (Spock w Moral) and Ship abilities (Enterprise) which can regenerate shields during combat. Tapping on any of the abilities will give you more details on what that ability does and when its triggered. (See below.) They generally rely on kinetic weapons to do their damage and pack a quick big punch preferring short fights vs longer drawn out fights. Understand all of its aspects with this Star Trek Fleet Command guide available with tips, cheats & strategies for beginners. This is crucial to keep in mind when picking fights, as the damage increase is sufficient enough to give you a distinct advantage against ships considerably stronger than yours. All ships are yet to be finalized of course, interested? While there are technically 4 ship types in STFC, the three that we'll be focusing on in this article however are; Explorers, Interceptors and Battleships. Previously, combat … Below is the B'Rel the Klingon Level 32 Explorer. Battleships are ships designed to rely on armor to mitigate damage. History. It’s a pretty basic battleship, so you can use it to go after explorer hostiles, explorer bosses, and opponents. Save the prospectors from Nausicaan pirates. Welcome to the Galaxy... and enjoy it while you can. You have the conn! Energy weapons are smaller weapons that fire more frequently. Mitigation is important as all damage not mitigated will impact the ship. Below is the Augur the Romulan Level 34 Battleship. Mitigation is damage that is wiped off the board and disappears into thin air. Of that 6,208 damage is mitigated (wiped away) which is about 59%. Forge alliances and … This third installation of The Basics series gets new captains ready for both PvP and PvE combat to gaing XP and that tasty tasty phat lootz. Parsteel ×75 1.1. A basic guide to how game combat mechanics work in Star Trek Fleet Command. If we remember back to the Combat Mechanics guide we have the Combat Triangle so the hostiles you choose to fight should be dependent on your ship. The first image shows the ship getting hit by 10,528 damage. They are favored on Explorers. Star trek fleet command ships with kinetic weapons A basic guide on how the game's combat mechanics work in Star Trek Fleet Command. Phat Lootz! Interceptors are fast agile ships designed to rely on agility to mitigate damage. This new Scopely game will have you battling against … Based on strategy, it is … The image below showcases the damage being applied when the shields are depleted (0). To see what abilities are active with your currently crew, they will be listed in with the stats on the right-hand side of the screen (4). As you can see below its charge time is 1, its recharge time is 1 and its shots are 1. Charge Time: The amount of time before the weapon fires the first time in combat. Individual ships have their own page with detailed information. Its recharge time is 3 which means it takes 3 rounds to recharge before firing again. The only place to repair the hull is at the station as it does not have a passive regeneration like the shields. When the Hull reaches 0 the ship is destroyed. Star Trek: Fleet Command is a free-roaming multiplayer online strategy game that lets you explore the vastness of space aboard your very own starship. These are not combat ships and a survey ship of much more power will lose to a combat ship. These ships rely on large amounts of health to mitigate damage. This page will be updated with more information. Starfleet Tactical (or Starfleet Tactical Command) was an agency within Starfleet Command. We will go over each type in a little more detail. This means the Saladin fires this gun in Rounds 1, 4, 7 and so on. There are 4 main types of ships in the game we will cover each of them as part of this section. You can also see whether or not your ship will be at advantage or disadvantage in the scan screen. There is a cap to the amount of damage that can be mitigated but we will get into that in more depth in the advanced guide. Remember to crew her accordingly. 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